Witch Hounds

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Until the full release of this model, these rules are subject to change.

Core Stats

Unit Faction and Type

Iron Star Alliance Attachment

Unit Stats

SPD MAT RAT DEF ARM
* 3 3 2 3

Model Count

3

Deployment Cost

+1

Base Size

30 mm

Health

1

Attachment

Regulators

Special Rules

Arc Exchange: You can charge this model with up to 1 Arc at the start of its activation if it is not already charged. Additionally, you can clear any amount of Arc from this model at the end of its activation.
Cadre [Alliance Regulators]: This unit is part of the Alliance Regulators cadre.
Psycho Disruptor: When your opponent targets a model within 5" of this model with a Cypher, you can spike to cause the Cypher to be discarded without effect. Then this model is destroyed.
Spotlight: While this model is charged, enemy models within 10" of it lose Stealth.

Weapons

Name Attack Type Damage Type Range POW
Force Strike Ranged Force 6 3

Release

Witch Hounds were released during The Thousand Worlds Kickstarter.

Lore

FAQs

Frequently Asked Questions : Attachments Greater Than One Model
Click Expand to view.

Q: When Witch Hounds are added to a squad, is the +1 Deployment Cost for 1 model or 3 models?
A: When you add an attachment to a squad, you the full model count of the attachment. For the Witch Hounds, you add 3 models to the squad for +1 Deployment Cost.