The Quartermaster

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Until the full release of this model, these rules are subject to change.

Core Stats

Unit Faction and Type

Wild Card Hero Attachment

Unit Stats

SPD MAT RAT DEF ARM
* 4 5 4 3

Deployment Cost

+1

Base Size

30 mm

Health

3

Attachment

Squad
Aeternus Continuum
Synturions
Talons
Vassal Raiders
Vassal Reavers
Vassal Witch Hunters
Squad
Empyreans
Antecessors Eternal
Exalted Paragons
Saber Guardians
Saber Strikeforce
Saber Vanguard
Squad
Iron Star Alliance
Paladin Annihilators
Paladin Defenders
Paladin Enforcers
Regulators
Tracers
Squad
Marcher Worlds
Dragoon Assault Team
Dragoon Strike Team
Ranger Fire Team
Ranger Heavy Support
Ranger Infiltrators

Wild Card Factions

Aeternus Continuum
Empyrean
Iron Star Alliance
Marcher Worlds

Special Rules

Aegis Field: While charged, this model gains cover.
Walking Arsenal: This model can spike at any time during its activation to use one of the following munitions:

  • Hollowphage Rounds - The first ranged weapon attack made by each model in this squad gains Corrosion this activation.
  • Null Detonators - In addition to their other weapons, models in this squad gain Null Detonators this activation.
  • Seeker Ammunition - Ranged attacks made by models in this squad ignore cover this activation.

Weapons

Name Attack Type Damage Type Range POW
Assault Rifle Ranged Ballistic 12 4
Targeter: While charged, this model can reroll ranged attack rolls with this weapon. A roll can be rerolled once as a result of Targeter.
Spiker Ranged Ballistic 14 4
Carrion Ablator: Immediately after hitting a model with this weapon, this model can spike once to cause the model to suffer the corrosion continuous effect.
Null Detonator Ranged Energy 6 -
Nullifier: This weapon causes no damage. Instead clear 1 Arc from the unit or void gate hit by this weapon.

Release

The Quartermaster was released during The Thousand Worlds Kickstarter.

Lore

FAQs