Spells (IKR)

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Your guide to the magic of Iron Kingdoms!

Spells

Spell Level School Casting Time Range Duration Components Source
Aidan's Ghostly Shroud 5th Level Necromancy 1 Action Self Concentration up to 1 Minute V, S, R Requiem
Arcane Bolt Cantrip Evocation 1 Action 60 Feet Instantaneous V, S, R Requiem
Arcane Hammer Cantrip Evocation 1 Action Touch Instantaneous V, S, R Requiem
Arcantrik Bolt 1st Level Evocation 1 Action 30 Feet Instantaneous V, S, R Requiem
Ashes to Ashes 2nd Level Evocation 1 Action 120 Feet Instantaneous V, S, R Requiem
Banishing Ward 3rd Level Abjuration 1 Action 60 Feet Concentration up to 1 Minute V, S, R Requiem
Battering Ram 2nd Level Evocation 1 Action 60 Feet Instantaneous V, S, R Requiem
Blackout 4th Level Abjuration 1 Action 120 Feet Instantaneous V, S, R Requiem
Blade of Radiance 3rd Level Evocation 1 Action Self (60-foot line) Instantaneous V, S, R Requiem
Bleed 1st Level Necromancy 1 Action 60 Feet Instantaneous V, S, R Requiem
Blessing of Health 1st Level Evocation 1 Bonus Action Touch 1 Hour V, S Requiem
Blessings of Morrow 4th Level Evocation 1 Action Touch Concentration up to 10 Minute V, S, R Requiem
Bullet Dodger 1st Level Abjuration 1 Bonus Action 50 Feet 1 Minute R Requiem
Bulwark 3rd Level Abjuration 1 Action Self Concentration up to 1 Minute V, S, R Requiem
Calamity 3rd Level Transmutation 1 Action 90 Feet 1 Minute V, R Requiem
Chains of Ekris 2nd Level Divination 1 Action 60 Feet Concentration up to 1 Minute V, S, R Requiem
Chasten 5th Level Evocation 1 Action 120 Feet Instantaneous V, S, R Requiem
Circle of Renewal 5th Level Conjuration 1 Action Self (150-foot radius) Concentration up to 1 Minute V, S, R Requiem
Endless Magazine 2nd Level Transmutation 1 Action Touch 10 Minutes S, R Requiem
Gallows 2nd Level Evocation 1 Bonus Action 60 Feet Instantaneous V, S, R Requiem
Heightened Reflexes 3rd Level Transmutation 1 Bonus Action Self 1 Minute R Requiem
Mage Sight 4th Level Divination 1 Action 120 Feet 1 Minute R Requiem
Phantom Barrage 5th Level Transmutation 1 Action Self Instantaneous S, R Requiem
Refuge 3rd Level Transmutation 1 Action 120 Feet Concentration up to 1 Minute V, S, R Requiem
Snipe 1st Level Transmutation 1 Bonus Action Touch 1 Hour or until triggered S, R Requiem
Zephyr 1st Level Evocation 1 Bonus Action Touch 1 Round R Requiem

Class Spell Lists

Gun Mage

Spell Level School Casting Time Range Duration Components Source
Dancing Lights Cantrip Evocation 1 Action 120 Feet Concentration up to 1 Minute V, S SRD
Light Cantrip Evocation 1 Action Touch 1 Hour V, M SRD
Mending Cantrip Transmutation 1 Minute Touch Instantaneous V, S, M SRD
Prestidigitation Cantrip Transmutation 1 Action 10 Feet Up to 1 Hour V, S SRD
True Strike Cantrip Divination 1 Action 30 Feet Concentration up to 1 Round V, S, M SRD
Bullet Dodger 1st Level Abjuration 1 Bonus Action 50 Feet 1 Minute R Requiem
Detect Magic 1st Level Divination 1 Action (Ritual) Self Concentration up to 10 Minutes V, S SRD
Disguise Self 1st Level Illusion 1 Action Self 1 Hour V, S SRD
Expeditious Retreat 1st Level Transmutation 1 Bonus Action Self Concentration up to 10 Minutes V, S SRD
Fog Cloud 1st Level Conjuration 1 Action 120 Feet Concentration up to 1 Hour V, S SRD
Jump 1st Level Transmutation 1 Action Touch 1 Minute V, S, M SRD
Shield 1st Level Abjuration 1 Reaction Self 1 Round V, S SRD
Snipe 1st Level Transmutation 1 Bonus Action Touch 1 Hour or until triggered S, R Requiem
Zephyr 1st Level Evocation 1 Bonus Action Touch 1 Round R Requiem
Blur 2nd Level Illusion 1 Action Self Concentration up to 1 Minute V SRD
Darkvision 2nd Level Transmutation 1 Action Touch 8 Hours V, M SRD
Endless Magazine 2nd Level Transmutation 1 Action Touch 10 Minutes S, R Requiem
Gallows 2nd Level Evocation 1 Bonus Action 60 Feet Instantaneous V, S, R Requiem
Misty Step 2nd Level Conjuration 1 Bonus Action Self Instantaneous V SRD
See Invisibility 2nd Level Diviniation 1 Action Self 1 Hour V, S, M SRD
Spider Climb 2nd Level Transmutation 1 Action Touch Concentration up to 1 Hour V, S, M SRD
Blink 3rd Level Transmutation 1 Action Self 1 Minute V, S SRD
Calamity 3rd Level Transmutation 1 Action 90 Feet 1 Minute V, R Requiem
Daylight 3rd Level Evocation 1 Action 60 Feet 1 Hour V, S SRD
Haste 3rd Level Transmutation 1 Action 30 Feet Concentration up to 1 Minute V, S, M SRD
Heightened Reflexes 3rd Level Transmutation 1 Bonus Action Self 1 Minute R Requiem
Protection from Energy 3rd Level Abjuration 1 Action Touch Concentration up to 1 Hour V, S SRD
Refuge 3rd Level Transmutation 1 Action 120 Feet Concentration up to 1 Minute V, S, R Requiem
Arcane Eye 4th Level Divination 1 Action 30 Feet Concentration up to 1 Hour V, S, M SRD
Death Ward 4th Level Abjuration 1 Action Touch 8 Hours V, S SRD
Locate Creature 4th Level Divination 1 Action Self Concentration up to 1 Hour V, S, M SRD
Mage Sight 4th Level Divination 1 Action 120 Feet 1 Minute R Requiem
Stoneskin 4th Level Abjuration 1 Action Touch Concentration up to 1 Hour V, S, M SRD
Hold Monster 5th Level Enchantment 1 Action 90 Feet Concentration up to 1 Minute V, S, M SRD
Passwall 5th Level Transmutation 1 Action 30 Feet 1 Hour V, S, M SRD
Phantom Barrage 5th Level Transmutation 1 Action Self Instantaneous S, R Requiem
Seeming 5th Level Illusion 1 Action 30 Feet 8 Hours V, S SRD
Contingency 6th Level Evocation 10 Minutes Self 10 Days V, S, M SRD
Find the Path 6th Level Divination 1 Minute Self Concentration up to 1 Day V, S, M SRD
True Seeing 6th Level Divination 1 Action Touch 1 Hour V, S, M SRD