Saber Strikeforce

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Core Stats

Unit Faction and Type

Empyrean Squad

Unit Stats

SPD MAT RAT DEF ARM
6 3 3 3 3

Squad Size

3

Deployment Cost

2

Base Size

30 mm

Health

1

Attachments

Aerolith
The Quartermaster

Special Rules

Arcanum Module: When you target this unit with a Cypher, you can charge it with up to 1 Arc if it is not already charged. When this unit is targeted by an enemy Fury, after the attack has been resolved, you can charge this unit with up to 1 Arc if it is not already charged.
Eclipse Drive: This unit can spike at the end of its activation to use Eclipse Drive. If it does so, do not place an activation token on this unit at the end of its activation.
Havoc Engine: If this model destroys an enemy model with an attack during its activation while charged, it can immediately make an additional attack with another weapon. This model cannot attack with the same weapon twice during its activation as a result of Havoc Engine.

Weapons

Name Attack Type Damage Type Range POW
Ion Cannon Ranged Beam 10 3
High Intensity: When this model makes an attack with this weapon while charged, add two power dice to the attack roll for each Arc on it instead of one.
Fusion Blade Melee Kinetic 1 4
Tentacle Strike Melee Kinetic 1 2

Release

Saber Strikeforce were released during the Collision Course Kickstarter.

Lore

Saber squads are the rank and file of the Empyreans’ robotic forces. Lacking souls and created to follow every order without question, Sabers are an efficient and utterly fearless fighting force, possessing an inhuman degree of discipline impossible for sentient species to replicate. Armed with high-intensity Ion Cannons backed by Fusion Blades in close combat, Strikeforces make up the bulk of the Saber forces. Their ordinary stillness before battle belies their savagery in combat when they explode into a blur of motion, unleashing deadly beam, blade, and tentacle attacks to cut down any enemy unfortunate enough to move into their path.

FAQs