Rogzor (MonPoc)

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You can purchase Rogzor in the Privateer Press Store.

Core Stats

Faction and Type

Planet Eaters Monster

Alpha

Stats

SPD DEF ALPHA HEALTH TOTAL HEALTH
6 8 5 11

Special Rules

Action: Ignite: During your {{{1}}} Activation, this model can spend two Action Dice while on or adjacent to a debris tile to perform an Ignite action. If the tile is rubble, flip it to the hazard side. Models occupying the same space as the hazard suffer the effects of the hazard as if they had collided with the hazard.
High Impact: While this model is in play, allied Faction units gain +1 Boost Die when participating in blast attacks.

Weapons

Attack Type RNG Action Dice Boost Dice
Brawl 1 6 3
Blast 5 6 4
Devastation: If this attack hits a building, all units adjacent to the target building with a DEF equal to or less than the number of strikes rolled suffer 1 damage point as a result of this attack. When determining the DEF of adjacent models, add any bonuses to DEF against blast attacks, including cover.
Penetrator: When resolving this attack, the target model suffers -1 DEF, to a minimum of 1.
Power 1 5 3

Hyper

Stats

SPD DEF HYPER HEALTH TOTAL HEALTH
7 8 6 11

Special Rules

Action: Ignite: During your {{{1}}} Activation, this model can spend two Action Dice while on or adjacent to a debris tile to perform an Ignite action. If the tile is rubble, flip it to the hazard side. Models occupying the same space as the hazard suffer the effects of the hazard as if they had collided with the hazard.
High Impact: While this model is in play, allied Faction units gain +1 Boost Die when participating in blast attacks.

Weapons

Attack Type RNG Action Dice Boost Dice
Brawl 1 6 4
Blast 5 8 6
Beat Back: When this attack hits an enemy monster, after moving the target as a result of a power attack if able, you can move the monster hit up to two spaces in a straight line in any direction. During this movement, the target monster moves through and collides with buildings, units, and hazards in its path. The target monster stops moving if it collides with another monster.
Devastation: If this attack hits a building, all units adjacent to the target building with a DEF equal to or less than the number of strikes rolled suffer 1 damage point as a result of this attack. When determining the DEF of adjacent models, add any bonuses to DEF against blast attacks, including cover.
Penetrator: When resolving this attack, the target model suffers -1 DEF, to a minimum of 1.
Power 1 5 4

Lore

FAQs

Errata