Robo Kondo (MonPoc)

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Core Stats

Faction and Type

UberCorp International Monster

Alpha

Stats

SPD DEF ALPHA HEALTH TOTAL HEALTH
5 8 6 12

Special Rules

Action: Rocket Boost: During your Unit or Monster Activation, this model can spend one Action Die to perform a Rocket Boost action. Advance this model up to three spaces.
Flight: This model can end its movement on impassable terrain and is immune to hazards except when colliding with them.
High Mobility
Mechanical: This monster is mechanical.
Subsidize: Whenever you spawn a Faction unit you may reduce the cost by 1, to a minimum of 1.
Tantrum: When this monster is hit by a body slam or throw power attack, after the attack is resolved you can move this monster up to two spaces, then return all non-Faction units adjacent to this monster to their unit reserves.

Weapons

Attack Type RNG Action Dice Boost Dice
Brawl 1 6 4
Blast 4 5 3
Explosion: If this attack hits a unit, all units adjacent to the target unit with a DEF equal to or less than the number of strikes rolled also suffer 1 damage point as a result of this attack. When determining the DEF of adjacent models, add any bonuses to DEF against blast attacks, including cover.
Power 1 6 4

Hyper

Stats

SPD DEF HYPER HEALTH TOTAL HEALTH
5 8 6 12

Special Rules

Action: Rocket Boost: During your Unit or Monster Activation, this model can spend one Action Die to perform a Rocket Boost action. Advance this model up to three spaces.
Cut Above the Rest: While this model is in play, allied Faction units with cost 2 or more gain +1 Boost Die when participating in attacks.
Flight: This model can end its movement on impassable terrain and is immune to hazards except when colliding with them.
High Mobility
Mechanical: This monster is mechanical.
Subsidize: Whenever you spawn a Faction unit you may reduce the cost by 1, to a minimum of 1.

Weapons

Attack Type RNG Action Dice Boost Dice
Brawl 1 7 5
Blast 4 6 4
Devastation: If this attack hits a building, all units adjacent to the target building with a DEF equal to or less than the number of strikes rolled suffer 1 damage point as a result of this attack. When determining the DEF of adjacent models, add any bonuses to DEF against blast attacks, including cover.
Power 1 7 6
Piledriver: This monster's body slam power attacks do super damage.

Lore

FAQs

Errata