Ranger Infiltrators
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Core Stats
Unit Faction and Type
Unit Stats
SPD | MAT | RAT | DEF | ARM |
6 | 4 | 3 | 3 | 3 |
Squad Size
3
Deployment Cost
2
Base Size
30 mm
Health
1
Attachments
Special Rules
Dynamic Accelerator: While charged, this model ignores movement penalties for rough terrain.
Slip Displacer: Once per activation, this squad can spike to move up to 3".
Weapons
Name | Attack Type | Damage Type | Range | POW |
Fusion Axe | Melee | Kinetic | 1 | 5 |
Cleave: If this model destroys an enemy model with an attack with this weapon, it can immediately make an additional attack with this weapon. Attacks generated by Cleave cannot generate further additional attacks. | ||||
Magnetic Charge | Melee | Explosion | 2 | 4 |
Blast Weapon: This is a blast weapon. Delayed Blast: When this model hits with an attack with this weapon, before damage is rolled, this model can immediately move up to 3". Additionally, when resolving an attack with this weapon, ignore this model when determining the two closest models to the target. |
Release
Ranger Infiltrators were released during the Collision Course Kickstarter.
Lore
The Infiltrators are the close combat specialists of the Ranger forces. Armed with brutally effective fusion axes and magnetic charges, the Infiltrators bring the fight directly to the enemy with deadly effect. While their slip displacers can help them reach the enemy, once the explosives are set they must sprint for cover to escape the blasts.