Ranger Infiltrators

From Privateer Press Wiki
Jump to navigation Jump to search


Core Stats

Unit Faction and Type

Marcher Worlds Squad

Unit Stats

SPD MAT RAT DEF ARM
6 4 3 3 3

Squad Size

3

Deployment Cost

2

Base Size

30 mm

Health

1

Attachments

Warder
The Quartermaster

Special Rules

Dynamic Accelerator: While charged, this model ignores movement penalties for rough terrain.
Slip Displacer: Once per activation, this squad can spike to move up to 3".

Weapons

Name Attack Type Damage Type Range POW
Fusion Axe Melee Kinetic 1 5
Cleave: If this model destroys an enemy model with an attack with this weapon, it can immediately make an additional attack with this weapon. Attacks generated by Cleave cannot generate further additional attacks.
Magnetic Charge Melee Explosion 2 4
Blast Weapon: This is a blast weapon.
Delayed Blast: When this model hits with an attack with this weapon, before damage is rolled, this model can immediately move up to 3". Additionally, when resolving an attack with this weapon, ignore this model when determining the two closest models to the target.

Release

Ranger Infiltrators were released during the Collision Course Kickstarter.

Lore

The Infiltrators are the close combat specialists of the Ranger forces. Armed with brutally effective fusion axes and magnetic charges, the Infiltrators bring the fight directly to the enemy with deadly effect. While their slip displacers can help them reach the enemy, once the explosives are set they must sprint for cover to escape the blasts.

FAQs