Deimos-9 (MonPoc)

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You can purchase Deimos-9 in the Privateer Press Store.

Core Stats

Faction and Type

Martian Menace Monster

Alpha

Stats

SPD DEF ALPHA HEALTH TOTAL HEALTH
6 8 4 11

Special Rules

Direct Power: If this monster is occupying a space with a power zone when you Power Up, you gain one Power Die.
Flank: Enemies within two spaces of this model have their DEF reduced by 1 against brawl attacks made by allied models, to a minimum of 1.
Grappler: Enemy models cannot move through this model or models adjacent to it. Enemy models are not immune to hazards adjacent to this model.
Integrate: During your Monster Activation, this model gains the actions of all buildings within two spaces of it.
Mechanical: This monster is mechanical.

Weapons

Attack Type RNG Action Dice Boost Dice
Brawl 1 7 4
Blast 3 4 4
Power Gorge: When this attack destroys an enemy model, you gain one additional Power Die.
Power 1 6 4

Hyper

Stats

SPD DEF HYPER HEALTH TOTAL HEALTH
6 8 7 11

Special Rules

Energy Cycle: If you roll two or more Action Dice on an attack made by this model and the attack hits an enemy model, after the attack is resolved you can move one Action Die from your Unit Pool to your Monster Pool.
Flank: Enemies within two spaces of this model have their DEF reduced by 1 against brawl attacks made by allied models, to a minimum of 1.
Grappler: Enemy models cannot move through this model or models adjacent to it. Enemy models are not immune to hazards adjacent to this model.
Mechanical: This monster is mechanical.
Swift Strike: This model can make a blast or a brawl attack in addition to any other attack it makes during each of your Monster Activations.

Weapons

Attack Type RNG Action Dice Boost Dice
Brawl 1 8 5
Fling: When this attack hits a unit, choose a building or enemy model within five spaces of the unit hit. Roll the dice in play. If the chosen model’s DEF is equal to or less than the number of strikes rolled, it takes 1 damage point.
Blast 3 4 4
Power Gorge: When this attack destroys an enemy model, you gain one additional Power Die.
Power 1 7 5

Lore

FAQs

Errata